Blog RSS


Viewing entries tagged with ' Apple IIGS'

The Perfect GS/OS Desktop Picture or How to Get the Most of the 640 x 200 Super Hi-res mode

Posted 20 December 2010 | 4 Comments | » Read more...

Tags: , , , , , ,

Let's face facts: the 640 x 200 pixel super hi-res graphics mode is as Woz-like ingenious as it is frustrating.


Game Interpreters Part II: An easier adventure to accomplish?

Posted 22 February 2009 | 4 Comments | » Read more...

Tags: , , , ,

OK, so creating a runtime environment for Lucas Arts adventure games for the IIGS is no walk in the park. How about something that's hopefully easier, but still for the truly adventurous at heart?


CFFA Card Review

Posted 2 December 2008 | 29 Comments | » Read more...

Tags: , , , ,

I'll admit it: I'm no expert with hardware. While many Apple II faithful are handy with a soldering iron and can boast to have modified their TranswarpGS or ZipGSX beyond their default clock rate, I'm very cautious with anything that's green with gold teeth. Additionally, having never upgraded my Vulcan hard drive before moving onto a Power Mac, I've never used SCSI (similar to the CFFA in some respects) on the IIGS and with it, setting up and managing multiple 32meg ProDOS partitions.