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Viewing entries tagged with 'Apple IIGS'

I Love Pixel Art!

Posted 7 June 2009 | 313 Comments | » Read more...

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Quite simply, I love pixel art...truly, madly, deeply (4-bits of it to be precise).


Game Interpreters Part II: An easier adventure to accomplish?

Posted 22 February 2009 | 249 Comments | » Read more...

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OK, so creating a runtime environment for Lucas Arts adventure games for the IIGS is no walk in the park. How about something that's hopefully easier, but still for the truly adventurous at heart?


Inspiration from a Higher Place

Posted 2 February 2009 | 267 Comments | » Read more...

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At 36886 feet, 868 kilometres per hour and over Indonesia to be precise.


CFFA2 Card Review

Posted 2 December 2008 | 40 Comments | » Read more...

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I'll admit it: I'm no expert with hardware. While many Apple II faithful are handy with a soldering iron and can boast to have modified their TranswarpGS or ZipGSX beyond their default clock rate, I'm very cautious with anything that's green with gold teeth. Additionally, having never upgraded my Vulcan hard drive before moving onto a Power Mac, I've never used SCSI (similar to the CFFA in some respects) on the IIGS and with it, setting up and managing multiple 32meg ProDOS partitions.


Game Interpreters: an Adventure in Themselves?

Posted 15 September 2008 | 162 Comments | » Read more...

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What a bumper year it's been for IIGS hardware: The custom built IIGS portable, version 2.0 of the CFFA card (review coming soon!) and the updated Focus Controller and Sirius RAM by Tony Diaz. It's certainly felt there's been a resurgence of interest for the IIGS in 2008.


The Book of the Website

Posted 1 August 2008 | 1777 Comments | » Read more...

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At the same time as I’ve been collating and preparing the new ‘What is the Apple IIGS?’ website I’ve also been preparing a coffee table book of the same title.


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